Friday, January 14, 2011

Skeleton tracking on Mac OSX

Finally I successfully integrated OpenNI and NITE beta on my MacOSx and tracked skeleton. Before I tried OpenNI, I was trying to build my own algorithm to detect just the fingers. Though it worked, I was not satisfied by the side-effects it had. So I ended up thinking about Skeleton tracking.

Saturday, January 8, 2011

Kinect libraries integrated with Cocoa in XCode

Now, I just integrated OpenKinect into my xCode project and can read the meshes into my opengl scene.


As a next step am going use my own algorithm to find fingers. :) Great challenge ahead I guess...

My first step in Kinect and Mac Mini

I just successfully compiled the openKinect and tested my new device Kinect. As I don't have XBox with me, I had to wait until I can make this code work on Mac OSX.

Here is the screenshot of the OpenKinect sample code.

Friday, January 7, 2011

How much does it take to start a blog

I had done enough blogging before. But every time I started I had a specific topic as the blog name and once the topic is not interesting anymore, I am out of blogging. This time, I planned to start on a personal blog so that I just post random ideas that come to my mind.

Starting a blog is nowadays a few click away...